a 10 block fall will give a 6 block bounce). When falling on top of a slime block, it will bounce the entity back 60% of the height of the initial height (e.g. However, if the entity lands on the edge with their center, not on the slime block, or is sneaking when it lands, the normal fall damage will still be dealt. It also makes the entity take no fall damage when landing on it. ![]() It is used to bounce entities, making it useful for map makers. It can be crafted by putting nine slimeballs in a crafting table. Work backwards, because TNT creates 8x8 hole at the very center, so your machine can be up to 7x7 if you have slimeblocks at the outside (otherwise it'll stick) but it can be as long as you want.Īs for delaying tnt, my idea is to shoot TNT, place it on a slimeblock, and as it's about to explode, propel it UPWARDS and then shoot it out.The Slime Block is a block added to Minecraft: Java Edition 1.8 and Pocket Edition alpha 0.14.0. Meaning, you can delay machine with observers/pistons, and nothing else, and that will make your machine absolutely huge.Īs for size, that's not a big issue. ![]() So you basically need to HOLD primed tnt somewhere inside, and shoot it with delay just as it is about to explode. Still, i can give you a few advices (not a lot, cuz i have no idea how bedrock works)įor machine to fit in, TNT has to explode just as it approaches the wall. I've been making a similar thing here, but it's Java.
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